Drive it back tighter into the back corner for you to dig out
You can clearly see that by playing tight and to good length, you remove all the above shots from your opponent's choices. This is why the pro games are full of these never-ending rallies up and down the side-wall.
The drop shot is played just above the tin with very little pace. When playing your drop
shot you want to aim so that the first bounce is below the nick (i.e floor first) so that
your ball will bounce into
the side-wall and cling next to it. Your choice of either drop shot depends on where the ball is when you are about to play your shot.
If you are close to the sidewall then its best to play a drop that hits the floor first, bounces and kisses the side-wall then clings to it on its way down.
If you are in the middle of the court then you can aim for the nick and higher for a quick roll-out.
If you are in the back of the court then play a dying drop that wants to hit the nick on the second bounce.
The boast is any shot that hits a sidewall or backwall before hitting the
front wall. Most boasts are the sidewall boasts. There
are basically two types of sidewall boasts, the attacking boast and the defensive boast. The
attacking boast is played when you are in front of your opponent. An example of this is when your opponent plays a short rail from the back corner and you boast their return near the T line.
With the attacking boast, your goal is to have it hit the front wall in the middle then bounce twice before hitting the side-wall. Ideally the second bounce will be just before the side-wall/floor nick. This type of shot forces your opponent to run the full diagonal while you patiently take one step back to the T.
If your boast hits the side wall before its second bounce, then you have played the shot incorrectly. Usually when it hits the side wall, the spin from the floor will make it rise slightly. This will give your opponent more time and space to play a variety of attacking shots from the front corner.
The defensive boast is played when you are behind your opponent. As a general rule of thumb, one should always avoid playing a boast from behind your opponent. The best shot is a straight shot. If this is not possible, then you can play a defensive boast. Basically you want to aim the ball to land in the opposite corner floor-side wall nick. This is called a 3-wall nick and is a very deadly shot. If it's off, then you can expect your opponent to play a drop off your boast, thereby forcing you to run the full diagonal.
You can also attempt the 3-wall nick as an attacking shot when your opponent is lagging too far behind the T. This will usually catch them off-guard and you can win a few easy points this way.
The lob is played to bounce high and soft on the front wall so that it arcs high and lands
deep in the back court.
Lob for time when you are late to the ball and your opponent is already
in position on the T, and for variation so your opponent can't cheat
forward in anticipation of you hitting the same shot all the time. If
he is hitting a lot of these and is getting into relatively good
position to cover your response hold your shot as long as you can and
try to get a feel for his movement if he breaks.
A good example of when to lob, is when you are in the back corner and your opponent plays an attacking boast. This will force you to run the full diagonal to retrieve the shot, while your opponent will be waiting at the T.
Lobbing is, in my opinion one of the most under-estimated shots in squash. We are not talking tennis here, where the person lobbed simply trots backward and then smashes the ball, so that the "lobber" has virtually no chance of retrieving
it. In fact with squash, the result of a good lob is the reverse. What
mean here is, your opponent seemingly has lots of time to get to the
but he 9 times out of 10, he will not be able to hit a return that will
the rally and earn him/her a point - UNLESS, you hit the lob wrong. I
personally think that the lob is the best shot for moving your opponent
where you want. Why ? Because it cannot be intercepted by a volley
drive. If you hit a good lob, then you have lots of time to return to
T, and, your opponent cannot volley the ball and put you under
result can be devastating. Take the following rally example. Your
plays a wonderful drive game, and buries you at the back most of the
until he then wants to work you to the front of the court. To do this
plays a hard, low boast, and you are rushing like crazy to get to the
You don't have the time to get a good swing for a kill drive, or
drive, if you drop, then it may be weak, inviting your opponent to
you have only 1 safe shot to play - the lob. You lob your opponent
court to the back, where the ball dies in the back corner, and he or
plays a weak shot out. Because you have played a lob, you have time to
recover the T and wait like a killer for his weak return. Your opponent
boasts the ball out, and you then have time to prepare a well-disguised
drop, cross court kill, put the kettle on, go and drink a beer at the
The lob is priceless in defeating a mentally tough player too. It is
best weapon against a very aggressive player, and the perfect game to
when you get out of breath.
do however, have a couple of tips.
a. Take a big lunge to the ball, instead of trying to run.
b. Lob the ball high off the front wall, and break the law of wrist,
flick the wrist.
c. After you have hit the ball, push hard off the front leg, direction
d. Keep your eyes on the ball.
The nick is the intersection of the floor and any sidewall. If the ball hits
this 'crack' it will immeadietely roll parallel to the floor and the rally will
be over. This is the only kill shot in Squash that lets you
finish a rally in one shot. It is the most difficult shot to hit with consistency.
Understand that if you miss the nick, then the ball will bounce up right
back towards you resulting in a stroke. So do not attempt the nick shot
if you are close to the T. Best to try it if you are close to one
of the sidewalls and then you can aim for the opposite corner nick.
To practice this shot,
extend the line where the floor and sidewall intersect to behind the
front wall. Aim for that line and as low to the tin as possible. If the ball
is sitting up higher than your waist level with a lot of air around it, then you
can attempt this shot. The closer you are to front wall the better.
The last shot of squash is the variation. If all squash followed the above rules, then the game would be very predictable. When the game becomes
predictable your opponent can easily anticipate your shots and get to them faster.
Therefore the variation shot is simply any shot that is not expected and meant to break a pattern of expected play. This will often catch your opponent off-guard and you can win many quick points this way until your opponent catches on!
20-30% of your shots should be variation, i.e 1 in 4 or 1 in 3 depending on the style of